Dragon Age Origins Mods Console Commands
Getting Started – Dragon Age Origins Cheats
- Dragon Age Origins Mods Console Commands List
- Dragon Age Origins Enable Console
- Dragon Age Origins Money Cheat Pc
So I bought Dragon Age: Origins on Origin a month or two ago and I've been continually trying to get the console commands to work. I recommend you get this mod that will make the text you type visible in game! About this mod. Instead of having to look for talent/skill ID every time you wish to add something, this mod will allow you to add talent, skill, attribute, and specialization points directly via console commands, and distribute them with in-game GUI.
Dragon Age Origins Mods Console Commands List
The first thing you’ll need to do is enable the developer’s console. Right-click on the shortcut you use to launch 'Dragon Age: Origins.' (If you don’t have one, you’ll need to create one.) Select 'Properties' and add ' -enabledeveloperconsole' to the text at the end of the 'Target' field. (No quotes, and don’t forget the space at the beginning!)
If you have the Steam version of the game, right-click on it, click 'Properties,' click 'Set Launch Options,' and add '-enabledeveloperconsole' to the empty field. (Again, no quotes!)
Now, go to your 'My Documents' folder and look for the BioWare folder. Open the Dragon Age folder, then Settings, and then open 'KeyBindings.ini' in Notepad. Find the line that says 'OpenConsole_0' and change the text after the equals sign to 'Keyboard::Button_Tilde'. (Leave off the quotes, as usual.)
You should now be ready to cheat in 'Dragon Age.' You can open the console by pressing the tilde key while in the game. The console is unfortunately invisible, so it is generally advisable to install this mod, which makes console commands visible. If you don’t install the mod, then you can tell the console is working because normal hotkeys stop functioning.
Basics: The bread and butter of “Dragon Age” cheating
These commands are universally useful when you just can’t stand dying to that big group of darkspawn/giant spiders/cave dinosaurs any longer.
- runscript addxp X (the bread)
Wherein X is the amount of experience you’d like to give your character.
- runscript pc_immortal (the butter)
Wherein the player finds that he or she still takes damage, but can no longer be killed.
- runscript killallhostiles (the knife)
Wherein the hearts of all of the creatures onscreen suddenly stop beating. (They die.)
Spells, skills and talents – Dragon Age Origins Cheats
- runscript injury remall
Removes all injuries from the player character.
- runscript injury remparty
Removes all injuries from the rest of the party.
- runscript zz_add_skills3
Grants the player character three skill points, which become visible after saving and reloading the game. Caution: Overwrites any unspent skill points you already have.
- runscript zz_supercrit player
Grants the player character 1000 mana and health, and 50 Strength and Dexterity
Items: Now available for free – Dragon Age Origins Cheats
- runscript zz_money X
Free money! X is the amount of copper you need; 100 is a silver; 10,000 is a gold.
- runscript zz_createrunes
Places one of every rune type and the Oathkeeper Sword in your inventory.
- runscript zz_upgrade
Opens the enchantment menu anywhere.
- runscript zz_givearmor
Places a full set of Dragonbone Legion armor in your inventory.
- runscript zz_set_trap
Free traps!
- runscript zz_party_addgifts
Adds gifts with special dialogue sequences to your inventory.
Full list: Antivan Leather Boots, Dalish Gloves, Alistair’s Mother’s Amulet, Duncan’s Shield, Andraste’s Grace, Cute Nug
Party members: Now you can really order them around – Dragon Age Origins Cheats
runscript zz_addparty <NPCname>
Replace <NPCname> with a party member’s name to add them to your party. (Your dog is called Dog.) This does allow you to have more than four party members, but you won’t be able to directly control them. They will, however, follow the tactics you set up.
- runscript e3_addparty
Adds Jory and Daveth, the other Grey Warden candidates at the beginning of the game, to your party.
Plot, achievements, and other miscellany
- runscript cheater
Gives you all the achievements, instantly.
- runscript zz_reveal_map
Reveals the entire map.
- runscript warrior XX
Transforms the player’s character into a level XX warrior.
- runscript rogue XX
Transforms the player’scharacter into a level XX rogue.
- runscript wizard XX
Transforms the player’s character into a level XX mage.
This post is part of the series: Dragon Age Origins Cheats & Tricks
Playing any game on PC gives you more flexibility. You can play around with simple settings like graphics and sometimes modify game values and behavior by modifying core files and how the game logic flows. Even though you can still deploy Dragon Age 2 cheats on Xbox or PS4, it is the Dragon Age 2 PC console commands and cheats that bring the game to life.
How to Enable the Dragon Age 2 Console (PC Only)
There are four ways you can use to activate the console in your Dragon Age 2 game. Follow the one you find to be the simplest.
1. Creating a Shortcut to DragonAge2.exe (Most Convenient, Recommended)
Find your ‘DragonAge2.exe’ in your installation folder (normally C;Program Files (x86)Dragon Age IIbin_ship) and make a shortcut of it on your desktop, task bar or wherever you please. You create a shortcut by right-clicking and selecting ‘create shortcut’ from the popup menu.
Right click the shortcut you just created and choose properties. In the properties tab, go to the ‘Target tab and add -enabledeveloperconsole
You can find much more information about your privacy choices in. To avoid personalized advertising based on your mobile app activity, you can install the. You can make a at any time.
Once you’re done, the name should resemble this: (ensure that there is a single space between the last quotation mark and the hyphen)
“C:Program FilesDragon Age IIbin_shipDragonAge2.exe” -enabledeveloperconsole
2. Enabling it Through Steam
Launch your steam client and find the Dragon Age 2 game in your Steam library. Right click the game and select properties. The properties popup will give you the option to ‘Set Launch Options.’ Add this text (-enabledeveloperconsole) without the brackets and click OK. To use the console, you must launch the game through Steam
3. Enabling the Console Through Origin
Dragon Age Origins Enable Console
Find your Dragon Age II game in your Origin ‘My Games menu. Right click on the game and choose ‘Game Properties.’ Look for the field titled ‘Command Line Arguments’ and insert the text (-enabledeveloperconsole)By Editing Your Game File
4. By Editing Your Game File
The last option is to edit the actual game files. This is riskier as you will be tampering with direct game files but you will be able to launch the game from its normal shortcut. You must have installed the game from a retail disc to try this option since Origin download games don’t create the file you should be editing.
The file to look for in your programs/game folder is: …Dragon Age IIdataDragonAge2Launcher.xml
Backup the file first before beginning the following edit.
Find the line: <condition name=”FirstRunCheck” type=”FileExist” file=”${USERDATA_DIR}SystemInformation.xml”>
Below that line, you will find: <true action=”execute” file=”${BINARIES_DIR}DragonAge2.exe” path=”${BINARIES_DIR}” autoquit=”true” />
Append: arguments=”-enabledeveloperconsole” to this line(inside the />) The final product should be:
<true action=”execute” file=”${BINARIES_DIR}DragonAge2.exe” path=”${BINARIES_DIR}” autoquit=”true” arguments=”-enabledeveloperconsole” />
Enabling Dragon Age 2 Cheat Console on Mac
If you are playing the game on Mac, navigate to Library/Application Support/Dragon Age II/config
Open the file with a text editor and add the following line to the very end of the text file
[AppDefaultsDragonAge2.exetransgaming] “cmdlineadd” = “-enabledeveloperconsole”
Launching the Dragon Age 2 Console
Before trying to launch the console, head over to your ‘My Documents’ folder or where you game saves progress files and find the file ‘BioWareDragon Age IISettingsKeyBindings.ini’
Open the file with a text editor and find the line that says ‘OpenConsole_0=Keyboard::Button_X’
Replace the ’X’ in the Button_X section with a button that is not involved in game control to bind it to console activation. You could use F7 or any other Function key to avoid any confusion.
Launch your game and press the designated launch key. Note that the console will always be invisible. You can confirm by pressing bound keys, for instance a key to move your character. The character won’t respond if the console is active.
To use a code (console codes listed below) just begin typing (be keep not to typo) and press ‘enter’ on the keyboard to activate the console code.
DA 2 Console Commands
- runscript killallhostiles– Destroys all enemies. Be careful here because this can break scripted encounters and can potentially block progress.
- runscript addxp X– Adds experience in the amount of X
- runscript pc_immortal– You will still lose health, but not die. Can be undone with runscript pc_immortal 0.
- runscript healplayer– Heals the entire party
- runscript injury remparty– Removes all injuries from party
- runscript injury remall– removes all injuries from the selected party member
- runscript addmoney X– Adds copper in the amount of X, i.e.; 10000 = 1 Gold piece
- runscript cheat – Give all party members a white-glow effect with white dust spray out when you move, temporarily raises party’s defense by a significant value, however, damage is still taken. (needs clarification)
- runscript zz_upgrade – Opens the enchantment window
- runscript zz_app_debug – Opens the Approval debug window to set Approval rates and Romance flags (this doesn’t work for Sebastian, you must use his personal zz_seb_debug command)
- runscript zz_supercrit player – Adds 1000 Stamina and Health, 50 Dexterity and Strength to Hawke. Note that this effect is irreversible.
- runscript dbg_setattrib [attrib] [value] – gives the selected party member a 180 sec. attribute buff / debuff, where [attrib] is a number from 1 to 6 (1=Str, 2=Dex, 3=Mag, 4=Cun, 5=Wil, 6=Con), and [value] is the amount by which you want to raise it. A negative [value] can be used to lower the attribute instead (i.e. -15).
- runscript bowlingforferelden – Surround yourself with a ball of energy and allows you to knock around nearly any NPC (party members included) like bowling pins. Be sure to save before you do this, as it may have unintended consequences (pushing NPCs into unreachable areas for example). Wears off after 50 seconds.
- runscript zz_party – Retains current active party and adds Isabela, Anders and Aveline to your active party.
- runscript zz_ave_debug – Aveline’s debug (set approval, jump to dialogs, set plot flags)
- runscript zz_and_debug – Anders’ debug
- runscript zz_bet_debug – Bethany’s debug
- runscript zz_car_debug – Carver’s debug
- runscript zz_fen_debug – Fenris’ debug
- runscript zz_isa_debug – Isabela’s debug
- runscript zz_mrl_debug – Merrill’s debug
- runscript zz_seb_debug – Sebastian’s debug
- runscript zz_vrc_debug – Varric’s debug
- runscript zz_otl_debug – Jump to char/plot for On the Loose.
- runscript zz_dre_debug – Jump to plot debug for The Deep Roads Expedition.
- runscript zz_lgt_debug – Light Content Debug – Debug for various side quests.
- runscript zz_mer_debug – Debug for the Merchant quests
- runscript zz_mag_debug – Debug for various main plot mage/templar quests
- runscript zz_qun_debug – Debug for various main plot qunari quests
- runscript zz_qcr_debug – Debug for the Qunari Crisis (Act II end plot and variables)
- runscript zz_mcr_debug – Debug for the Mage Crisis (Act III end plot and variables)
- runscript zz_per_debug – Debug for Hawke’s personality/dialogue tone. Displays current tone and allows full reset.
- runscript chargen warrior XX – Changes player to a level XX warrior
- runscript chargen mage XX – Changes player to a level XX mage
- runscript chargen rogue XX – Changes player to a level XX rogue
- runscript zz_vault_debug – Savegame Import Debug Script
- runscript zz_rdr_debug
- runscript zz_rdr start goto daynight set get talk
- runscript zz_rdr start 1
- runscript zz_rdr start 2
- runscript zz_rdr start 3
- runscript zz_rdr goto tavern 1
- runscript zz_rdr goto tavern 1 night
- runscript zz_rdr goto docks 1
- runscript zz_rdr goto docks 1 night
- runscript zz_rdr goto warehouse
- runscript zz_rdr goto keep 2
- runscript zz_rdr goto keep 2 night
- runscript zz_rdr goto tavern 2
- runscript zz_rdr goto tavern 2 night
- runscript zz_rdr goto docks 2
- runscript zz_rdr goto docks 2 night
- runscript zz_rdr goto ambush
- runscript zz_rdr goto hideout
- runscript zz_rdr goto stash
- runscript zz_rdr goto finale
- runscript zz_dae – a master script that allows modification of most every other debug script, provided the right variables are entered.
- runscript zz_dae_debug – Modify your party, Act/Area/Plot jumps, and Map debugging